Last week, Wolfshead’s thoughtfully written and nicely crafted article about Why the MMO Industry Needs a Real Cataclysm set me to thinking. First of all, I don’t have nearly the industry pedigree that he has. Second of all, he took an idea from mid air and fleshed it out with cogent arguments. Third, it was thoughtful and passionate. Good on him. Let me tell you why he’s wrong.
He’s not wrong for the same reason Tobold says he is in his rebuttal Blizzard and McDonalds. Tobold’s rebuttal is also well written and uses an analogy that is very apt to rebut the ideas that Wolfshead presented. Don’t misunderstand, Tobold is right on, but his analysis is different from mine and is largely from the company’s point of view.
I wanted to address this even before Tobold did, but his article got me wanting to post.
Let’s look at this from a player’s point of view first. Then I’d like to address the evident contempt that is out there for Blizzard from others in the development community.
First Wolfshead starts out with a section called The Farmville Curse. I couldn’t agree with him more on that point. Those aren’t “MMOs” and I think I would say that Facebook games in general are pushing the definition of “game” to it’s limits. I have no argument with him there.



This week I decided to go ahead and cancel my Champions Online account. I think there is a general malaise at my house when it comes to MMOs. So I guess I have to tell Champions; “It’s not you, it’s me.” I need to see other MMO’s.
Among the great things that are accomplished by people every day, I have always pointed out that doing so is easy when you are smart.
So when the PileFlanet (Yes, I did that on purpose) beta came out for Champions online, I took advantage of the membership I’ve inexplicably maintained for the last few years and downloaded and installed the game. I got my key, activated my account, patched (I won’t bitch too much except to say that didn’t go well) and tried it out. I made a few characters, cool, and tried to play. Meh.


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