Forgive me Father, it’s been almost 90 days since my last post.
A while ago, you might remember Darren over at The Common Sense Gamer losing his mind a little when one of the publishers had the audacity to ask for $10 for an in-game horse. Well Darren is going to absolutely flip over this then.
Blizzard is selling a mount on the Blizzard Pet Store. You can get your Celestial Steed now on the Blizzard Store for only $25 US. What a deal, right? I know Tarkheena is looking for her credit card right now. I think they are going to sell a TON of these. What do you guys think though? How much is too much?
I still think that any of this stuff that is not germane to game play is fair game. I don’t need it to craft, or to store items, or to access content. It’s purely cosmetic. As a matter of fact, reports are that the mount will scale to the speed of your fastest mount. So it’s almost literally just a skin on whatever you already possess. I’ll probably end up with one. They are pretty cool looking.
There is some understandable Nerd Rage about this, but I go back to the fact that it’s an in-game collectible, and nothing more. If Blizzard starts asking for money for unlocks, or crafting goods, or bag space, then you will hear more from me. Until then I think I’m going to enjoy seeing what they come up with next to separate us from our money.

So it’s baseball playoff time, and I’m enjoying a game on TV when I get an email. It’s from SOE. They want to make sure that I know they are closing about half of their SWG servers. Yeah, OK, I know that. And they want me to know a couple other things. To quote;
All of us love our games (I assume you do too, and that is why you are here) and most of us want exciting new games to come along. We want them fun, we want them nuanced, we want them polised. Oh, and we want them right damn now. Why does it take so long to develop a game anyway? While I suspect that most of us have ideas why games take so long, I think that most of us don’t really think about some realities that govern whether a game is polished (seemingly a large yardstick for measuring the success of a game), fun, and attractive to us. I don’t think most of us have any idea of the scope of these games or the resources required to develop or operate and manage them.




As discussion on some of the blogs in the MMO blogosphere seem to be discussing the
Stuff You Said