In the War Herald this morning, Mythic has announced that two of the classes that were cut from the game during beta will return before the end of the year. It’s interesting that they are announcing this so (relatively) early on in the life cycle of the game. I’m guessing that the pressure from WotLK is starting to come to bear, and they need to have something to announce at this time as well.
Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event.
One of the big problems that Mythic has had with Warhammer is that when one side (almost always Destruction) has greater numbers the other side levels faster because they have more readily available opponents. This is specifically true in scenarios.
On the Destruction side it hasn’t been uncommon to wait in a queue for a scenario for an hour or more, and you would frequently have to wait a minumum of 15-20 minutes. They just weren’t available.
All of that seemed to change last night. Whatever they did in patch 1.0.2 to change the queue experience for Destruction on Thorgrim at least, it worked. The result? For me it was quite dramatic. One full level of experience (20->21) and renown (same) ensued. I haven’t done a level in a day since around the low teens.
In an article on Kotaku today, it’s been announced that Warhammer Online has surpassed the 500K subscribers mark. This is a great start for the game, indeed. Now, we all know that they aren’t going to retain all of that half mil, so how the game is going to perform from a subscriber count perspective is now up to how well the gameplay is received. From my observations, the servers as they are could mostly benefit from an increase in populations.
According to Mark Jacobs of Mythic, this makes WAR the fastest-starting MMO in history;
In just one week we have a half a million people playing WAR online, and the ranks of Order and Destruction are growing at a record-breaking pace for a new MMORPG,” said Mark Jacobs, co-founder and general manager of Mythic Entertainment. “We spent years working to provide players with the most stable, epic, and polished online world we could, but it is the players that have truly brought the Age of Reckoning to life.
Over at Nerfbat.com, Shwayder has declared the battle for supremacy on the Thorgrim Server of WAR to be OVER.
I have to agree with him. It does seem that there is a dearth of worthy opponents on the server, although a couple of guilds recently saw a spike in membership (maybe the order saved up their lunch money? The bus near the game store only runs on Sunday? I dunno.) I can tell you that in T2, where most of the action is right now, Order is mostly standing near level 55 hero mobs taking potshots. In the Phoenix Scenario, they just turtle, fearing what happens should they step off the lawn.
First of all, let me say that I know this isn’t going to be my most read column, because this has been done ad nauseum out there in the blogs already. But it’s time for me to get this blog going again, and what is on my mind is Warhammer. Warhammer and Casualties. So here goes.
Before we get too far along. I want to tell you guys what an honor it is being the GM of a guild like Casualties Destruction. The game isn’t a week old and we’re already getting communication from other guilds about alliances and running things with them. It’s very cool. That’s because that guild is filled with some of the most exemplary people that I have ever played with. The only thing I really need to do as a guild leader with them is provide a little structure and try to focus their enthusiasm. Great stuff.
So the game has been “officially” live for about a week now. In all the other games I have played, at this time we would still be doing noob tasks and maybe running some lower level dungeons for dungeon gear. In WAR, we’ve been able to run T1 and T2 scenarios, participate in Open World RVR, we’ve done 2 nights of siege warfare, we’ve run our top 2 local Order guilds (/wave Clan of Shadows) out of their keep assault attempts, plus all the other stuff that most games offer.
I know I haven’t written anything here in forever. I apologize. I think I’ll be writing again soon. I think.
Here’s the thing; Casualties of WAR has taken up what little time I have had lately. Besides working and redecorating the living room (which turned out to be a much longer project than we had hoped – don’t they always?) I’ve been doing organization, planning, and working on the web site for CoW.
Please don’t give up on the blog. We’re getting there and soon I should only be overwhelmed as the Destruction Branch GM, not that and all the other stuff too.
It’s been pretty amusing watching the events of the last few days as the Confidentiality portion of the NDA has dropped and some opinions come out. A lot of love and hate is being thrown around. There are some extreme opinions on both sides of the WAR is cool/WAR sucks continuum. I want to comment on that a little.
Let’s get started.
1. WAR will be DOA. (Brent)
Sorry, no. You don’t like it and that’s cool. It’s not going to be a flop.
2. WAR will be a “WoW-Killer”
Sorry, wrong again. The entire premise that WoW can be killed is faulty logic. WoW is the biggest thing EVER in the MMO business, and it didn’t kill anything. What makes people think something can kill it?
If you do, head over to the Mythic Account Center and enter it.
This is how they are going to do the headstarts and the free weekend. Do it now!
There is a beta for WAR, and I am in that beta.
That’s all the detail that my NDA allows me to disclose. If you are wondering why I haven’t been writing much lately other than the fact that I’ve had a busy home life, it’s because I can’t write about what interests me most at the moment. It’s actually all I’m playing right now. I’ve even gotten off of TF2, save times when they are doing something that keeps me from logging in.
I’ve now gone past the “anticipating a new game” stage to the “excited about the new game stage.
Over at The Ramblings of JoBildo, JoBildo floated the idea of getting a guild together from the blogging community. He wants to start an Order guild. I’d love to play in that guild but I’m not rolling up an Order character as my main. Sorry. 😉 With that in mind, I thought I’d offer web space, Vent Server, mindshare, and if you all want it, management and leadership for a WAR Destruction guild.
You don’t have to be a blogger to participate, you just have to read blogs and find this via this blog or JoBildo’s or similar.
So this post is to gauge interest in the idea of a blogging community guild based around the idea of grown-ups with jobs and lives playing together for fun and infamy. If you are, please post below. It’s not a blood oath, but it will give me an idea if this is something worth pursuing or not. I have the enthusiasm, ability, and inclination to do this. Do we have numbers?
Post here and show those Alliance, er, Order Sissies that Destruction Rules!