The Grouchy Gamer

Yeah, I'm cranky. That's kinda the point...


I’m toast.

This from Gabe over at Penny Arcade about SWTOR…

“I don’t want to drill down into too much little stuff about the game but there is one feature I have to tell you about because I think it is really cool. If someone in your party is off grabbing quests while you’re selling junk at a vendor you would have to wait for them to share the quest with you later in any other game. In SW:TOR you get a little message that someone in your party is taking a quest and do you want to join via holoprojector. The first time I saw this I actually said out loud “Shit yeah I want to join via holoprojector!” and sure enough your character appears there in all his or her shimmering blue glory. You can interact with the NPC right alongside your partner. It’s a little touch but believe me when I tell you the game is full of smart little bits like this.”

Gabe’s in the Friends and Family Beta for the game and he gave some of his other impressions over here…

Casualties of War? Coming soon to SWTOR

So as many of you are aware, Bioware has opened up guild creation for pre-launch guilds in advance of Star Wars: The Old Republic.  One of the ideas is that you can form your guilds and alliances with other guilds.  On launch day, they will try to get everyone who wants to be together (both allies and enemies) on the same servers together.  It’s a good idea I think, especially in light of what happened with past games like Warhammer and, in most recent memory, Rift.  There are often groups that are separated unwillingly because of shifting server populations and other uncontrollable issues (by the players) on launch day.

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