In an article on Kotaku today, it’s been announced that Warhammer Online has surpassed the 500K subscribers mark. This is a great start for the game, indeed. Now, we all know that they aren’t going to retain all of that half mil, so how the game is going to perform from a subscriber count perspective is now up to how well the gameplay is received. From my observations, the servers as they are could mostly benefit from an increase in populations.
According to Mark Jacobs of Mythic, this makes WAR the fastest-starting MMO in history;
In just one week we have a half a million people playing WAR online, and the ranks of Order and Destruction are growing at a record-breaking pace for a new MMORPG,” said Mark Jacobs, co-founder and general manager of Mythic Entertainment. “We spent years working to provide players with the most stable, epic, and polished online world we could, but it is the players that have truly brought the Age of Reckoning to life.
Having a quick start never hurts in teh subsciption world, but with MMO’s the rubber really meets the road 4-6 months down the line and beyond. Does WAR have staying power? I think the jury is still out on that. Only time will tell.
Congratulations to Mythic on a successful launch though. Stability has been pretty good and the bugs are of a relatively small number. There still need to be a lot of client side fixes, and I’m hoping that they are incoming soon. Nothing is too broken but a lot of things could certainly use some love.
I’ll follow the numbers the best I can and let you know what’s happening. I’d like to see the game get to a million subs, if for no other reason to see what the game play is like with that much population.