The Grouchy Gamer

Yeah, I'm cranky. That's kinda the point...

Month: October 2008

Knight of the Blazing Sun and Black Guard (no, not that one) to Return

WARIn the War Herald this morning, Mythic has announced that two of the classes that were cut from the game during beta will return before the end of the year. It’s interesting that they are announcing this so (relatively) early on in the life cycle of the game.  I’m guessing that the pressure from WotLK is starting to come to bear, and they need to have something to announce at this time as well.

   Let’s start with what we know is some truly exciting news.  I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR.  We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event.

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It’s Official. Blizzard is The Debbil.

Cha ChingIf there was any doubt that greed rules the day over in Irvine, or that the who…, er, executives there have round heels and a flat back, that doubt was removed today when this story hit on videogaming247.  Basically the gist of it is that someone was poking around in Lich King’s data files found a graphic for a button that said; “Paid Character Customization.”

Looks like the Billion-dollar-baby isn’t satisfying the execs at Actiblizzard, so they have been directed to exploit, er, take advantage, I don’t know what to call it, other than get still more cash out of their golden goose franchise.   Here is the heart of the article;

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Mythic Works Out Scenario Queue Issues?

queueOne of the big problems that Mythic has had with Warhammer is that when one side (almost always Destruction) has greater numbers the other side levels faster because they have more readily available opponents.  This is specifically true in scenarios.

On the Destruction side it hasn’t been uncommon to wait in a queue for a scenario for an hour or more, and you would frequently have to wait a minumum of 15-20 minutes.  They just weren’t available.

All of that seemed to change last night.  Whatever they did in patch 1.0.2 to change the queue experience for Destruction on Thorgrim at least, it worked.  The result?  For me it was quite dramatic.  One full level of experience (20->21) and renown (same) ensued.  I haven’t done a level in a day since around the low teens.

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