It’s been pretty amusing watching the events of the last few days as the Confidentiality portion of the NDA has dropped and some opinions come out. A lot of love and hate is being thrown around. There are some extreme opinions on both sides of the WAR is cool/WAR sucks continuum. I want to comment on that a little.
Let’s get started.
1. WAR will be DOA. (Brent)
Sorry, no. You don’t like it and that’s cool. It’s not going to be a flop.
2. WAR will be a “WoW-Killer”
Sorry, wrong again. The entire premise that WoW can be killed is faulty logic. WoW is the biggest thing EVER in the MMO business, and it didn’t kill anything. What makes people think something can kill it?
Steve Danuser over at Moorgard brought this to my attention this morning. After I checked the calendar to make sure this wasn’t another Pandaren April Fools joke from Blizzard, I just let my jaw hang there for a minute. Then I just HAD to write about it.
Evidently, Blizzard has seen fit to introduce a new mount for the upcoming WotLK expansion. What is it? Well what do you need to jump a shark? That’s right, you need a motorcycle. And that is what Blizzard is delivering. No word on whether or not there will be any Harley Davidson cross promotion, or if it comes with leathers and some new ink.
If you do, head over to the Mythic Account Center and enter it.
This is how they are going to do the headstarts and the free weekend. Do it now!
The last generation of game designers are irrelevant.
There. I said it.
As I drove past the Austin offices of NCSoft today, as I do every day on my way to work, I started thinking about Richard Garriott. That brought my thoughts to Brad McQuaid, then to Raph Koster. These were the last generation of online gaming’s luminaries.
One thing occurred to me as I thought about these “giants” of the MMO industry. Here’s a list of their successful games this year.
No, that isn’t really fair. This millennium;
There is a beta for WAR, and I am in that beta.
That’s all the detail that my NDA allows me to disclose. If you are wondering why I haven’t been writing much lately other than the fact that I’ve had a busy home life, it’s because I can’t write about what interests me most at the moment. It’s actually all I’m playing right now. I’ve even gotten off of TF2, save times when they are doing something that keeps me from logging in.
I’ve now gone past the “anticipating a new game” stage to the “excited about the new game stage.
Over at Nerfbat, Ryan links to the Fury forums with an announcement that Fury is closing in 48 hours. I feel bad for people that worked on the game as well as the people who enjoyed playing it. I agree with Ryan that there is always sadness when a game completely goes away.
I’m seeing a TON of these free to download, free to play games lately though. Unless I’m missing something there is a kind of a repeat of the dot com boom and bust cycle repeating itself in the gaming industry now. There seem to be a lot of game companies whose business plan is “we’ll figure out how to monetize it later.” To me, if they aren’t asking for payment for a box (or digital download,) a subscription, ad revenue support, or an obvious microtransaction model then I am just not going to put any emotional capital into it. I can’t believe that investors are putting real capital into these companies, but the development resources are obviously coming from somewhere.